About
I build things that work, then make them look good
I'm Daniel — a graphic designer who fell for the web because it's the first medium I found that's actually interactive.

Story
From gadgets to grids
Long before I touched a design tool, I was building gadgets. I grew up obsessed with superheroes, and I'd put together homemade versions of their gear — not to look cool, but to actually work. That's stuck with me: I care more about function than decoration.
I studied graphic design at a technical institute, and flat, static design never quite fit me. I wanted things people could click, scroll, and interact with — not just look at. Web design turned out to be the medium I'd been looking for the whole time.
I found Framer and started designing inside its marketplace. Building templates is my favorite part of this job: I get to decide exactly what to design and who it's for, then hand people something they can launch themselves.
How I Work
My tools
Design school and years of freelance work took me through Illustrator and Photoshop for branding, After Effects and Premiere Pro for motion, Blender for 3D, and Figma for UI — long before I ever opened Framer. I don't need all of them for every template, but when one calls for something outside Framer's toolbox, I'm not stuck. I go build it in whichever program actually gets it done.
Got an idea?
Have a template idea? I want to hear it
I'm still building out the catalog, so tell me what's missing. If I build a template around your idea, you get the finished version free the day it launches — everyone else pays full price.
